An updated picture of my dragon priest mask. I first created a 3D model and then made a paper craft unfold of it. The texture wasn't necessary but I thought it would be fun to build it with one. The texture was created by projecting multiple views of the object in-game onto the 3D model using Zbrush.
Nice work, if i would have had something looking as good as this to start with when i made my krosis it would have cut the time at least in half of the production-time.